Wizard Guide: We'll follow the same DFO Gold steps as my other guides, going from your Race selection, through Ability scores, Skill placement, Feat choices, and finally look at what is possibly the biggest part of playing a wizard, Spells.
Being as we are still gathering data on the Action Points available, I'll refrain from discussing them much if at all for now, but I will revisit these guides at a later time to work that information in when we have it.
For those coming from other MMOs, open your mind to a wizard class which is more than just a "nuker". That paradigm has changed and there's much more to the DDO wizard than just high burst damage output.
The wilds are home to the fierce and cunning creatures, such as bloodthirsty words and malicious spiders. But more cunning and powerful than these monsters is the ranger, a skilled hunter and stalker. He knows both the hidden hearts of the woodlands and the darkest caves of the underworld, and no strength or weakness of his prey escapes his notice.
His skills also make him adept at finding his prey and avoiding detection. Finally, an experience ranger has such a tie to nature that he can actually draw upon natural power to cast a selection of divine spells.